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Diplicity Game: “Give it a Try” – 1901
I started a game on Diplicity in late January 2024. This was a trial game for me. I’d played one game on Diplicity before but didn’t stay in the game long because others didn’t stay in the game long. I got fed up with it. When I’ve finished the game, I’ll write a review of…
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Harbingers of Betrayal: Lessons
The previous two posts in this series described how research was done to find if language clues could predict when a betrayal was about to happen, and what the researchers found. One thing they found was that humans are bad at spotting impending betrayal in a game of Diplomacy. There are clear clues. A betrayer…
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Harbingers of Betrayal: Findings
In the previous post in this series I explained that, in July 2015, a paper was published that had looked at whether there were any clues in language that might indicate a friendship was about to end. This research was based on a study of online Diplomacy games. So, what did they find out? Well,…
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Harbingers of Betrayal: Introduction
In July 2015 the Association for Computational Linguistics (ACL) published a research paper called “Linguistic Harbingers of Betrayal: A Case Study on an Online Strategy Game” and, surprise surprise, that game was Diplomacy. It makes for interesting reading, although Dippyists with some experience would probably say that the findings are fairly intuitive. And, let’s face…
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Officially a Literati
If you aren’t reading The Briefing – “A Weekly Threat Assessment of the Diplomacy Community” – the question is: Why not? I’ve been meaning to do a blog post on The Briefing and now, it seems, I’ll have to. After all, I’ve been nominated for an award: Diplomacy Literati of the Year. I was nominated…
