I know, I know – there are a LOT of tourneys out there right now! So, do we really need a new Dip League? Well, the ONLINE DIPLOMACY LEAGUES franchise is just that – not just one league but – eventually – nine! Oh, and it will feature, even more eventually, three tournaments! So, whatContinue reading “The Online Diplomacy Leagues”
Tag Archives: play
Why online play needs longer deadlines
I thought I’d be able to find it in “The Game of Diplomacy”, Richard Sharp’s book. You know, I often just look at the chapters on each power when I’m reading this but, having skimmed through it, I’m going to sit back one day and read it all. Pearls of wisdom doesn’t do it justice,Continue reading “Why online play needs longer deadlines”
The Beautiful Game: 2. The Perfect Setting
If you haven’t read how the Great and Good ABC invented Diplomacy, then it’s probably time you did. You’ll understand a lot more about the game by understanding what he was aiming to achieve. There are a number of places you can do this, but try this article: “The Invention of Diplomacy” or this one:Continue reading “The Beautiful Game: 2. The Perfect Setting”
The Beautiful Game: 1. A Unique Strategy Game
When the Great and Good ABC invented Diplomacy, he created a game that was completely unlike anything in the war-gaming or strategy-gaming world to that point. Even today, there is nothing quite like Diplomacy. At the time, strategy games tended to be 2-player games. There’s nothing wrong with 2-player games, of course, but Diplomacy wasContinue reading “The Beautiful Game: 1. A Unique Strategy Game”
The Beautiful Game: Introduction
I’m not talking about the board. The image above shows, in my opinion, the most beautiful board design available (and, possibly, the best pieces – it’s just a shame that the pieces are slightly too big for the board!). I do love the original European version of the board, though, enough to have mounted itContinue reading “The Beautiful Game: Introduction”
The Grantland Discussions: A Storm of Daggers
Diplomacy is designed to encourage betrayal, there’s no getting away from that. The game is meant to be played by people who communicate; who can forge alliances; who can maintain those alliances long enough to get close to the winning line and then, when that line’s in sight, who are prepared to stab their allyContinue reading “The Grantland Discussions: A Storm of Daggers”
The Grantland Discussions: A Dance with Diversity
In the previous post in this series, I looked at how one Dippyist, Dave Maletsky, felt new players were not finding their way into the Hobby. I think, if we look at the Hobby as a whole, it’s easy to see that it really isn’t very diverse at all. David Hill’s article about the WorldContinue reading “The Grantland Discussions: A Dance with Diversity”
The Grantland Discussions: A Feast for Carebears
By now, unless you’re just jumping into my blog here, you’ll know that Carebearism is not my favourite part of Diplomacy. For me, it has no place at the table, real or otherwise. For others, it’s the way the game should be played. Let’s start by defining what Carebearism actually is. There are, perhaps, threeContinue reading “The Grantland Discussions: A Feast for Carebears”
The Grantland Discussions: A Clash of Styles
One of the reasons Diplomacy is so successful is that it is easily adapted to playing the game in very different ways. Designed to be played face-to-face, it has been played by mail, by email, on websites, on apps, on forums and, most recently, in the virtual FTF form. The rules around deadlines need toContinue reading “The Grantland Discussions: A Clash of Styles”