Do we need a Short Game rule for Tournaments?

Phew. It’s been a long haul but I’ve finally come to the end of the series on tournament scoring, which started here. As I’ve said before, when I have posted a new post, I tend to post a Tweet. Not always, especially when I’ve completed more than one post a day, but often. This oneContinue reading “Do we need a Short Game rule for Tournaments?”

Oh, The Horror!!! Game results that just shouldn’t happen

There are two outcomes to a Diplomacy game that really shouldn’t happen, both for a similar reason: they show a complete, I mean total, absolute, IMMENSE lack of understanding of the game. In my opinion. Gotta add that because, you know, people get pissed when they think you’re telling them how to play and whatContinue reading “Oh, The Horror!!! Game results that just shouldn’t happen”

How close should online Diplomacy be to the Face-to-Face game?

There’s an interesting momentum on Playdiplomacy at the moment for a tournament that takes tournaments back to, as they call it, the “original rules.“ This got me thinking about the question above (I’m sure I don’t need to ask it again!) What are the original rules for tournaments or even online tournaments? Webplay (playing DipContinue reading “How close should online Diplomacy be to the Face-to-Face game?”

How to handle orders with missing elements

In the rules of Diplomacy it states that orders should be written down. What happens if the written order isn’t exactly correct in format? The rules of Diplomacy have three different versions of inexact orders: Illegal orders – orders which aren’t possible, eg A Lpl-Bel; Ambiguous orders – orders which could have more than oneContinue reading “How to handle orders with missing elements”